Three Things You (Probably) Don’t Know About Inner Space
by Todd James Pierce
Up on the blog today is a new video about the long-gone
attraction Adventure Thru Inner Space.
If you’re young, Inner Space used to occupy the show space presently
taken up with Star Tours. If you’re
over 60, Inner Space took over where the Hall of Chemistry once stood. Inner Space is a fascinating attraction
because it connects the naïve acceptance that characterized America in the
1950s with the corporate and scientific skepticism that dominated the
1980s. But all that’s explained in
the video.
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| Science Land / Adventures in Science - Powercade (1950s) |
Now I don’t want to involve myself too deeply with a
discussion of the politics of Monsanto and its image management issues. For me, it would be easy to make a left
turn down this avenue. I’d rather
focus on the involvement of the WED designers who did an amazing job with this
attraction. So here are Three
Things You (Probably) Don’t Know About Inner Space.
(1) Shortly after the park opened, Walt Disney saw the need to expand Disneyland with new themed lands. In 1957, sales reps from Disneyland Inc. approached large American companies to secure sponsorships for attractions in three proposed expansion “lands.” In all likelihood, you’ve heard of the first two: Liberty Street (forerunner to the Hall of Presidents and Great Moments with Mr. Lincoln) and Edison Square (forerunner to the Carousel of Progress). You can bop around the Internet all day and find descriptions and artwork for these two proposed areas. The third expansion area, however, has mostly been lost to history. At the back of Tomorrowland—roughly where Space Mountain now stands—Walt proposed to build “Science Land.” (And yes, that’s the actual name used in the first expansion pitch book.) During that same year, this expansion area was also known as Adventures in Science. Science Land (AKA Adventures in Science) would have at least three—maybe even four—attractions: (1) The "Powercade," an entrance display of motors and gears, all sponsored by GM. (2) A “time travel” attraction that would involve a journey back to the age of the dinosaurs. In all likelihood, this idea evolved into the Ford Magic Skyway and later Primeval World, which still exists at Disneyland. (3) A new outer-space attraction—beyond the current Rocket to the Moon attraction. Here, guests would explore the near-future possibilities of space exploration and colonization. (4) Lastly, “Micro-World” in which guests would journey into a drop of water. Around WED, this attraction also had the unfortunate nickname “the Protozoa Ride,” as the ride vehicles were originally shaped like protozoa. The first piece of Micro World concept art released (dated 1957) looks very close to the Inner Space pre-show area that was built a decade later—minus the protozoa car, minus the liquid form of water that guests initially encountered.
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| Science Land / Adventures in Science - Micro-World (1957) |
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| Futurama Ride System |
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| Omnimover Ride System |
(3) Inner
Space was the first use of the “Omnimover” ride system. While at the 1964 World’s Fair in New York, WED
designer, Bob Gurr studied the type of vehicle systems used by non-Disney dark
rides, including the one in GM’s Futurama attraction. Futurama employed a system of chain-linked, over-sized chairs
that moved along a track. The
Futurama system allowed for continuous loading and unloading—therefore giving the ride high guest throughput. But
there was one drawback to the Futurama system: guests could see the entire show
stage, including areas not intended for viewing. Gurr’s adaptation of this system is brilliant. His new ride system adds “directionality”
and “timing” to the dark ride experience.
In Inner Space, the Omnimovers pivot to control the angle at which
guests view the attraction. This allows
vehicles to turn so that guests are surprised by show elements. This also allows ride designers to
control the way guests visually experience a show stage. In short, the Omnimover, with its
wraparound hood, allows ride designers access to the same type of image control
enjoyed by film directors. A
compelling addition to the dark ride experience—and a significantly more elegant
vehicle design than the floppy “protozoa cars” proposed back in ’57.
OK,
post up some comments below. Check
out the video. And if you’re new
to this site, you might enjoy some of these park-related posts.
That’s
all I got for today. If anyone is
sitting on four extra passes to the Carsland press preview, make sure to drop
me a note. :) Otherwise, I’ll be back
in a couple weeks with a new post.
See you then.





This is downright amazing! The footage (where the heck did you get it?) the photos, the audio, the information! Great job!
ReplyDeleteTHANK YOU for this. As a huge fan of ATIS, any new material is exciting... This has made my day :)
ReplyDeleteAlso, I wish we could transition back to the optimistic forward-thinking the film discusses... why have a Land in which we are told to fear tomorrow's science, instead of celebrating the possibilities it holds as we did in the 50s? I recognize that there have been improvements since the 80s/90s but Tomorrowland still lacks that optimism seen in its early years.
Just my two cents, as relevant to the film :)
Great footage; thanks for sharing :)
ReplyDeleteThere was just something amazing about ATIS; Maybe because so much of it was abstract? I don't think a ride like this would stand a chance of getting made today.
ReplyDeleteNext to COP, this was my favorite ride as a kid! Thanks for sharing the insights and rare footage. I still can see most of it in mind "For Centuries..."
ReplyDeleteThank you so much for this post… just fantastic stuff.
ReplyDelete